Problem I am solving the problems for Advent of Code 2016 to learn Rust programming. The prompt for the first […]
Tag: taxicab-geometry
Optimized board representation for the 4×4 sliding puzzle
Problem Inspired by this question and my answer to it I told myself I could try an optimized version for […]
Optimizing Manhattan-distance method for N-by-N puzzles
Problem By N-by-N puzzles I mean f.e. a 3×3 sliding puzzle with one blank space (so a 8-puzzle) or a […]
Optimizing Manhattan-distance method for N-by-N puzzles
Problem By N-by-N puzzles I mean f.e. a 3×3 sliding puzzle with one blank space (so a 8-puzzle) or a […]
Optimized board representation for the 4×4 sliding puzzle
Problem Inspired by this question and my answer to it I told myself I could try an optimized version for […]